▸ Party Characters (click to expand)
Identity
▸ Ability scores (click to expand)
Left box = base score, right box = any extra bonus you want to add yourself. Feat, boon, and background bonuses apply automatically behind the scenes (you'll see them in the total and modifier), so don't re-enter them here.
Saving throws
Class saves are filled automatically - select to change.
Combat
Initiative+0
Hit dice—
Tap the AC or HP chip in the top bar to see what makes it up.
Weapons
Choose standard weapons or add a custom one, then check Equip. Attack and damage use your ability modifier and proficiency; equipped weapons feed the Melee/Ranged chips in the top bar.
Armor
Choose standard armor/shield or add a custom piece, then check Wear. Worn armor sets your AC (base + Dex, capped by armor type; a shield adds its bonus). A value typed in Armor Class above overrides this.
Skills
Outer circle = proficient · inner square = expertise (doubles your bonus)
Starting equipment from background
Spellcasting
Equipment & inventory
Currency
Class starting equipment
Inventory
Tool proficiencies & languages
From your class, background, and other features (PHB 2024).
Tool proficiencies
Languages